If only we had support for it earlier! In 2008, I first became acquainted with Second Life, looking at ways I could integrate it into my teaching practice. I also began teaching Project Management , which I’m still thoroughly enjoying. I’m hoping to use Second Life as a meeting space for some of our class discussions. I’ve also been fortunate enough to have stumbled upon a group in SL that have offered us a RL project to complete as a group in SL – this will be a bit of an experiment to start with, but I’m keen to give it a shot. Our team experimented with OpenSim in 2009… which was pretty exciting stuff. I would love to have seen this integrated into our current LMS… and looking closer at the educational value that virtual worlds can bring to online learning environments. Is it a waste of time?
Well here we are in 2012, and I find myself wondering if the chance to use Second Life has now well and truly passed. Can virtual worlds help to engage students? Can they add another dimension to online learning or do they distract students??? Major issues involve adequate bandwidth and the rather steep learning curve for many students. In 2011 I had a bit of a play around with Second Life again… wondering if the NBN would be the catalyst for great things to come for the regional learning experience. The students that participated loved it, but we had to do it of an evening in our own time as the Polytechnic network was just way to slow and NBN didn't come as promised!